Friday, April 27, 2012

Minecarts and Horrible Injuries

It's almost time for a new release for Dwarf Fortress!

Are you as excited as I am? I bet you are.

A recent poll of most anticipated changes to Dwarf Fortress has led to the implementation of a drastic mining overhaul. Minecarts, and incredible changes to hauling are the most popular items to be added.

In the past, a dwarf could only carry one item at a time. This meant that moving a pile of seeds or the clothing off of your former mayor's corpse would take dozens of dwarves and intense lag due to the abundance of pathfinding calculations required.

These changes will allow a single dwarf to carry as many items as it can carry, meaning that a single dwarf could now do work that would previously have taken ten! It's amazing. If it doesn't sound amazing then you don't understand how incredibly tedious it can be to watch a small army of dwarves carry single stones back and forth between piles when all you want is a wall constructed.

Minecarts have also been included in the upcoming release, which will allow dwarves to push, pull, load, and even ride minecarts.

                                        the future of DF? (photo courtesy of the minecraft wiki)

Of course, when one thing is added to the game, Toady adds much more to achieve a sense of completion. The implementation of minecarts has led to the addition of damage taken from skidding, parabolic arcs for flying items, and splashing upon hitting water (or magma).

The community is already planning on how to incorporate minecarts into their forts, and plans for cart launching death machines that fling magma-filled minecarts at hordes of goblin spearmen are already underway.

It will be amazing. Just. Amazing.

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